Post by Sachi on Nov 18, 2023 20:53:37 GMT -6
You make your way into the elevator one by one in no particular order. You subconsciously find yourselves standing in your groupings. Gaap and Virgiila together in the back, while the remaining Trio stand shoulder to shoulder right in front of the door. Demi grins at you mischievously from the other side. He waves you off.
The door slams shut with force enough to take someone’s head off, provided they stood in the right (wrong?) spot. Enemy was very almost that unlucky someone, but was yanked away just in time by Exvy’s absolutely not Natural reflexes. She must be some kind of Warrior, he thinks.
The elevator begins its descent moments later. The unstable machine jitters to and fro as Virgiila almost loses her balance, though Knight grabs her hand before she’s able to make a fool of herself. The elevator’s been going for a long time now. You’re sure you can even hear it scratching against something - was it not placed in the shaft correctly?
After an eternity, it finally makes its rest. The floor shakes when it makes contact with what you assume is the ground floor. The Yellow door opens once more. A chill wind invades the lift’s interior. You begin wishing the door never opened after all.
Six leave the elevator. Hold on. Six? There should only be five of you. Did Demi come with you? No, a headcount confirms five. Must have been your imagination.
Damp grass squishes underfoot. The same chill floats in the air. Crickets chirp from places unseen. It’s the dead of night, and in the distance, you think you can hear a fire crackling. Has somebody set up camp?
The door slams shut, briefly startling the poor Blue Team. Without a second thought they wind up turning around, and only now notice how well the elevator has blended into its surroundings. It’s taken the form of a little cabin - the door’s still something out of a Science Fiction story, though - and now that you look at it, there’s no way it could have come from above. Did it come from below? But it felt like you were descending…
Gaap and Enemy had already left the remaining three behind. I would call them the proactive sort. They follow the scent, the light, and the smoke, and wind up wandering onto a little-trodden dirt path. A wooden archway big enough to fit a car through bore them entrance to some kind of summer camp.
“CAMP GREENWOLFE,” proclaims the sign in all its abrasiveness. You would think they would fashion something like that out of wood so as to not destroy the surrounding aesthetic, yet it sticks from the ground like a sore metal thumb. The pair eye the sign curiously and wander through the archway. They finally discover the source of the fire.
No campfire at all. Rather a burning wreck of a car, found crashed into a half-toppled tree. The windshield smashed beyond any hope of repair, the doors bent into unnatural shapes like metal origami. And no driver in sight.
Oh, the misery. They’ve wandered into something a bit beyond them. Enemy feels the Thunder burning up inside him. He grabs Gaap’s arm so she can Follow Next To Him, but they take only a few steps before tripping over something hidden in the grass. What a time to be Wrecked, huh?
They take a closer look, brushing the green blades out of the way…
And a severed head stares back at them, eyes wide in shock. It bleeds incessantly from its mouth, staining the left and right side of its face with something that resembles gory fangs. The pair quickly back off, but find themselves tripping over another, and another… It’s only when the remaining three finally arrive that they get the whole picture.
The wind howls, blowing on the grass in just the right way to grant vision of everything at once… Dozens of bodies decorate the campgrounds like fresh and potent fertiliser. Something must have happened at Camp Greenwolfe, but what…?
Knight and Virgiila pick up clipboards and pens from a nearby stump on a whim. In spite of their surroundings, the items are spotless. No hint of damage or dirt in sight. There are questions regarding the camp written down, and if you wish to return to your lives, or even just to the Library unharmed, I pray you have the aptitude to solve them.
But the camp is so large, and the bodies so numerous, you’re not even sure where to start. And… Perhaps you’re just imagining things, but…
You just can’t shake the feeling that you’re being watched.
KEY LOCATIONS
-Main Camp
-Entrance
-Cabins
-Greenwolfe Lake
-Woods
QUESTIONS
- What caused the incident at Camp Greenwolfe?
- How many victims were there in total?
- What is the culprit’s name?
- Where is the culprit now?
RULES
You may freely investigate and ask questions until the time expires.
Each group will submit ONE answer: That is, Knight, Exvy and Enemy will submit one, and Gaap and Virgiila will submit another. Failure to submit an answer will be treated as an automatic failure.
Your response will be graded in relation to total understanding of the case. If your response is below a certain threshold, you will lose two points.
If your response meets or exceeds the threshold, no point change will occur.
If your response satisfies all requirements, or in other words gets a 100% grade, you will be rewarded one additional point.
Evidence will be delivered via the coloured truth system. Red truths are objective facts about the case. Blue truths are more so speculations based on available evidence, and may not always be entirely correct.
The door slams shut with force enough to take someone’s head off, provided they stood in the right (wrong?) spot. Enemy was very almost that unlucky someone, but was yanked away just in time by Exvy’s absolutely not Natural reflexes. She must be some kind of Warrior, he thinks.
The elevator begins its descent moments later. The unstable machine jitters to and fro as Virgiila almost loses her balance, though Knight grabs her hand before she’s able to make a fool of herself. The elevator’s been going for a long time now. You’re sure you can even hear it scratching against something - was it not placed in the shaft correctly?
After an eternity, it finally makes its rest. The floor shakes when it makes contact with what you assume is the ground floor. The Yellow door opens once more. A chill wind invades the lift’s interior. You begin wishing the door never opened after all.
Six leave the elevator. Hold on. Six? There should only be five of you. Did Demi come with you? No, a headcount confirms five. Must have been your imagination.
Damp grass squishes underfoot. The same chill floats in the air. Crickets chirp from places unseen. It’s the dead of night, and in the distance, you think you can hear a fire crackling. Has somebody set up camp?
The door slams shut, briefly startling the poor Blue Team. Without a second thought they wind up turning around, and only now notice how well the elevator has blended into its surroundings. It’s taken the form of a little cabin - the door’s still something out of a Science Fiction story, though - and now that you look at it, there’s no way it could have come from above. Did it come from below? But it felt like you were descending…
Gaap and Enemy had already left the remaining three behind. I would call them the proactive sort. They follow the scent, the light, and the smoke, and wind up wandering onto a little-trodden dirt path. A wooden archway big enough to fit a car through bore them entrance to some kind of summer camp.
“CAMP GREENWOLFE,” proclaims the sign in all its abrasiveness. You would think they would fashion something like that out of wood so as to not destroy the surrounding aesthetic, yet it sticks from the ground like a sore metal thumb. The pair eye the sign curiously and wander through the archway. They finally discover the source of the fire.
No campfire at all. Rather a burning wreck of a car, found crashed into a half-toppled tree. The windshield smashed beyond any hope of repair, the doors bent into unnatural shapes like metal origami. And no driver in sight.
Oh, the misery. They’ve wandered into something a bit beyond them. Enemy feels the Thunder burning up inside him. He grabs Gaap’s arm so she can Follow Next To Him, but they take only a few steps before tripping over something hidden in the grass. What a time to be Wrecked, huh?
They take a closer look, brushing the green blades out of the way…
And a severed head stares back at them, eyes wide in shock. It bleeds incessantly from its mouth, staining the left and right side of its face with something that resembles gory fangs. The pair quickly back off, but find themselves tripping over another, and another… It’s only when the remaining three finally arrive that they get the whole picture.
The wind howls, blowing on the grass in just the right way to grant vision of everything at once… Dozens of bodies decorate the campgrounds like fresh and potent fertiliser. Something must have happened at Camp Greenwolfe, but what…?
Knight and Virgiila pick up clipboards and pens from a nearby stump on a whim. In spite of their surroundings, the items are spotless. No hint of damage or dirt in sight. There are questions regarding the camp written down, and if you wish to return to your lives, or even just to the Library unharmed, I pray you have the aptitude to solve them.
But the camp is so large, and the bodies so numerous, you’re not even sure where to start. And… Perhaps you’re just imagining things, but…
You just can’t shake the feeling that you’re being watched.
KEY LOCATIONS
-Main Camp
-Entrance
-Cabins
-Greenwolfe Lake
-Woods
QUESTIONS
- What caused the incident at Camp Greenwolfe?
- How many victims were there in total?
- What is the culprit’s name?
- Where is the culprit now?
RULES
You may freely investigate and ask questions until the time expires.
Each group will submit ONE answer: That is, Knight, Exvy and Enemy will submit one, and Gaap and Virgiila will submit another. Failure to submit an answer will be treated as an automatic failure.
Your response will be graded in relation to total understanding of the case. If your response is below a certain threshold, you will lose two points.
If your response meets or exceeds the threshold, no point change will occur.
If your response satisfies all requirements, or in other words gets a 100% grade, you will be rewarded one additional point.
Evidence will be delivered via the coloured truth system. Red truths are objective facts about the case. Blue truths are more so speculations based on available evidence, and may not always be entirely correct.